Andrea is Treehouse’s Chief Product Officer, and a passionate player of games where she can create, explore, tend, and befriend, like Rimworld, Mass Effect, No Man’s Sky, The Long Dark, and Stardew Valley. A social scientist at heart and by training, she is obsessed with gender-inclusive game design and building social experiences for gamers that are about more than just murdering each other.
Before Treehouse, she worked in market research and VR, then learned the industry during her six years at Riot Games working on Valorant, League of Legends, Arcane, and corporate strategy.